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Patch notes

See what has changed in Wplace and open a release to read its updates, additions, and fixes.

v1.7.7 Latest

🌐 UI and Accessibility Improvements

Features

  • Custom Controls: Change any keyboard shortcut in Settings > Controls, or use the middle, right, back and forward mouse buttons instead. Each action can have up to two shortcuts and are synced between devices, search finds actions or keys, and single actions or all of them can be reset.

Improvements

  • Reset Map Rotation: Press N to turn the world map back to north.
  • Store Quantity Controls: Added a Min button to paint charge and max charge purchases to instantly reset the quantity to 1.
  • Redesigned Tooltips: Tooltips now match the game interface style. Icon buttons display helpful descriptions, truncated text is revealed on hover, and the minimized paint bar now shows keyboard shortcuts in its tooltips.
  • Pixel Store Cards: Frame, font, and text style cards in the store have a new pixel look. Each rarity has its own border, badge, and glow.

Fixes

  • Removed button backgrounds behind profile pictures in leaderboards and alliance member lists.
  • Fixed an invisible area beside the title bar in full-screen alliance canvases that prevented painting, dragging, and other interactions.
  • Added missing translations for alliance overlay positioning tips.
  • Fixed player profile frames overlapping the country selector on the leaderboard.
  • Fixed a brief flash of light mode when opening pages with dark mode enabled.
  • Fixed tooltips being clipped by dialogs, panels, scrollable lists, and profile item grids.
  • Fixed Ctrl+Shift+Z undoing instead of redoing in alliance Headquarters.

🎨 Compact Paint Palette

Additions

  • Alliances can now hide the outline around their picture on profiles and cards from alliance settings.
  • The pixel editor now supports collapsible layer folders and actions on multiple selected layers, including duplicate, rename, transform, hide, lock, reorder, delete, and merge. Right-click layers for these actions, or use Ctrl+E to merge, Shift+T to transform, Ctrl+G to group, and Ctrl+J to duplicate. Select nontransparent layer pixels from the menu or with Ctrl-click on a layer thumbnail. Folders are saved with your work, and layer changes support undo and redo.
  • Alliance members can now create, import, and edit private overlays in the HQ canvas, with the same Google Drive sync as world-map overlays.

Improvements

  • World-map overlay progress checks now use less memory, skip empty overlay areas, and reuse work for unchanged map tiles. Large libraries start checking progress before all thumbnails finish loading and keep results when cached images are reloaded.
  • Overlay placement now includes an opacity slider, making it easier to align images with existing drawings on the world map and alliance canvases.
  • The favorite places button no longer displays a counter.
  • The store button now stays available while painting, including with an overlay open, so you can refill charges without leaving paint mode. You can hide it while painting in Show store button while painting.
  • Favorite places can now be moved by choosing a new position on the map.
  • Desktop paint panels now place the Paint button beside the colors, with the eraser and palette toggle in the toolbar, leaving more room for the canvas. Minimized panels now use a compact bar with the selected color, pixel count, quick tools, available charges, and an expand button.
  • Each overlay now remembers its last map position and zoom level when you reopen it to paint. If that view would leave the overlay off-screen, the map fits the overlay into view instead.

Fixes

  • Links to settings and other controls now keep their destination highlighted when opened in the same tab.
  • Confirmed drawings now stay visible while the world map loads the updated pixels.
  • Support cases now show "Waiting for you" after support replies, making it clear when your response is needed.
  • The information button no longer moves down when the zoom-in prompt has enough room beside it.
  • Painting with an overlay is more responsive during continuous strokes.
  • Fast swipes on a locked mobile canvas no longer trigger browser gestures that interrupt painting.
  • Mobile overlay controls now use the same button size and icon colors as the main canvas.
  • New favorite places now default to a filled yellow star with a transparent background.
  • The reduced paint palette keeps the last selected premium color before black and hides transparency while that color is pinned, preventing an extra row of colors. Transparency remains available in the expanded palette.
  • Toolbar and dialog buttons now have visible frames in the pixel interface, including the color picker, crosshair, opacity, undo, redo, and minimize controls.

πŸ† Leaderboard Filters & Alliance Activity Improvements

Improvements

  • Added country filters to the leaderboard, along with the ability to search for specific regions.
  • Improved update notifications with a longer patch notes preview and a Read More button to view the full changelog.
  • Alliance overlay notifications now specify which overlays were updated while protecting the names of restricted overlays.
  • Alliance activity logs now identify the player responsible for each action, making changes easier to track.
  • Action buttons, including window controls, menu actions, and currency shortcuts, now highlight blue when pressed for more consistent visual feedback.

πŸ“ Support Message Formatting / πŸͺ› Improved icons and General Fixes

Improvements

  • Support cases now support simple Markdown in descriptions and messages, including bold, italics, underline, strikethrough, lists, quotes, code, and links.

Improvements

  • Griefing and territorial dispute rules now use new pixel-art icons.
  • Creating "Something else", "Dismissed ticket review", and "Denied Appeal review" support cases is temporarily disabled for improvements and maintenance. These options will be back soon. Existing cases remain available.

Fixes

  • Fixed alliance overlay positioning controls being cut off in smaller canvases, keeping the Apply button accessible when positioning profile picture overlays.
  • Fixed color tooltips blocking selection of nearby colors on the main canvas and headquarters palettes.
  • Fixed dragging favorites to rearrange them on mobile.
  • Fixed long notifications and confirmation messages extending off-screen on mobile.
  • Fixed drawing tablet input getting stuck in Pixel-art Studio and the headquarters canvas, including when switching back to a mouse.
  • Toggle, menu, tool buttons, and information button, now consistently use a blue background with bright icons when active or open.
  • Fixed pixel editor tool button spacing and alignment on desktop and mobile.
  • Fixed off-center icons in the pixel editor's zoom buttons.
  • Reduced lag when zooming and panning the headquarters canvas with the pixel grid enabled.
  • Alliance names with disallowed characters or words now show the correct error instead of "name already taken". Rename errors stay visible beside the name field.

πŸ› οΈ Support Improvements & UI Refinements

Improvements

  • Submitting bug reports or feedback may earn you rewards in Droplets or Prism, depending on the impact of your contribution.
  • Disabled the font changes introduced in 1.7.0 and restored the previous fonts across the interface. The new typography will be revisited and refined in a future update.
  • Improved initial map loading performance on mobile.

Fixes

  • Fixed FastSpring purchases not appearing in purchase history.
  • Feedback, bug reports, and staff reports no longer count toward the open-case limit or get blocked by it. The daily submission limit still applies.
  • Fixed right-click erasing of pending pixels being interrupted in Firefox on Linux.
  • Fixed a missing shadow pixel in the bottom-right corner of panels, dialogs, and dropdowns using the pixel UI.
  • Fixed template action buttons extending off-screen on phones in portrait mode.

πŸ”¨ Painting UI & Favorites Improvements

Improvements

  • Favorite places now display their region name and number and can be searched by region.
  • Favorite pins are now smaller on the map, keeping more of the canvas visible.
  • Minimized paint palettes now show a Paint button when enough space is available.
  • Pixelated interface text now uses screen-density-aware scaling, with a readable minimum size for small labels and counters.
  • Updated pixel font numbers with clearer and more consistent shapes.
  • Restored the original small crosshair, eraser, and eyedropper cursors.
  • Collapsed color palettes now use a single row on desktop and landscape screens while keeping the same width as expanded palettes.
  • Reduced spacing between map buttons in the square interface for a more compact layout.

Fixes

  • Fixed thin background-colored seams appearing inside the filled trophy icon for favorite places.
  • Selecting a favorite preset now disables transparent backgrounds and correctly applies the preset's background color.
  • Fixed leaderboard period buttons appearing collapsed on iPhone browsers.
  • Fixed cropped color counters in world map and alliance palettes by shortening large values to a maximum of four characters, such as 1.2K or 5.1M.
  • Fixed paint tool cursors remaining visible after leaving paint mode.
  • Settings and Favorite Places buttons now hide when overlapped by the paint palette and reappear automatically when enough space is available.

βš™οΈ Favorite Customization & UI Polish

Improvements

  • Favorite places now support filled icons and a transparent background toggle, with a live preview while editing. Background color editing is disabled while transparency is enabled.
  • Existing favorites with the default hollow yellow star and black background now use a filled yellow star on a transparent background.
  • Added "Use native OS cursor" under Settings > Accessibility.
  • Fully expanded paint palettes now use two rows and grow sideways on desktop and landscape screens. Portrait mobile palettes keep expanding vertically. Applies to both the world map and alliance canvases.
  • Paint buttons inside palettes now stay centered at their natural width.
  • Added "Legacy UI" under Settings > Accessibility to restore the previous interface style.
  • Updated secondary button outlines in light mode to a softer blue-gray color (#8090A8).

Fixes

  • Improved pixel font sharpness with pixel-grid hinting and reduced font smoothing.
  • Fixed the login modal showing a duplicate background and border in the pixel interface.
  • Fixed selected-pixel and paint panels appearing off-screen when using Legacy UI, and kept paint palettes scrollable in both interface styles.
  • Matched primary and secondary button styling, preserving outline thickness and giving shadows the same thickness as the outlines.
  • Fixed color-name tooltips being clipped in the main and alliance paint palettes, especially on the top row and near the edges.
  • The profile button is now round to match your profile picture.
  • Fixed inconsistent styling between the Droplets and Prism balance buttons.
  • Kept the favorite color picker layout stable when its contrast warning appears or disappears.

⭐ Favorite Places and Support

Features

  • Save your favorite places

    • Open Favorites from the star button on the map and see how many places you have saved.
    • Give each place a custom name, choose a pixel-art icon, and customize the icon and background colors using the WPlace palette.
    • Your custom icons appear both on the map and in your Favorites list.
    • Quick style presets make customization faster, and the preview warns you if your icon may be difficult to see.
  • Organize favorites with folders

    • Create folders, filter your favorites, and reorder both places and folders.
    • When you create a folder while editing a place, that place is automatically added to it.
    • Empty folders are automatically removed.
    • You can hide individual places, entire folders, or all favorite pins from the map.
    • These settings sync with your account.
  • Favorite places now remember zoom

    • Saved places remember the zoom level you were using.
    • You can share a direct link to a saved place.
    • After saving a new favorite, you can rename it directly from the confirmation notification.
  • New Support system

    • Support is currently being tested with accounts at level 1000 or higher.
    • Send private feedback, bug reports, staff reports, and other support requests through guided forms.
    • You can open Support from your profile menu, above Patch Notes, or from the Support page.
    • Players below the current level requirement can still contact support by email.
  • Manage your support cases

    • View open and completed requests in My Cases.
    • Copy case references or open a case in a separate tab.
    • Continue conversations directly with Support.
    • You can also create a related request from a completed case.
  • Appeal and report reviews

    • If an appeal is denied, you can open a Support case directly from the active punishment.
    • If one of your reports is dismissed, you may be able to request another review directly from its notification.

Improvements

  • Alliance canvas controls

    • Overlay, zoom, fit, grid, and screen-lock controls now use the same compact button size as the main canvas.
    • The Overlays button remains accessible below the header while editing alliance artwork in fullscreen.
  • Location search

    • The Your location button is now inside Search, next to Random place.
    • Clearer messages are shown when your location cannot be found or permission is denied.
  • Cosmetic rewards

    • Rewards remain assigned to your account even if their artwork has not been added yet.
    • They automatically appear in your collection once the artwork becomes available.
  • Faster Alliance HQ loading

    • Alliance headquarters canvases now open faster, including for members with moderation permissions.
  • Alliance HQ grid preference

    • Your pixel-grid setting is now remembered when reopening or reloading the headquarters canvas in the same browser.
  • Improved Info panel

    • Social links, a compact tutorial, and expandable rule cards are now grouped together in a layout designed for both desktop and mobile.
  • Public information pages

    • Guides, patch notes, policies, and community guidelines can now be opened without starting the game.
    • These pages remain accessible during game maintenance.
    • Navigation consistently links between:
      • How to Play
      • Overlays
      • Alliances
      • About
      • Patch Notes
  • New pixel-art interface

    • The game interface now uses pixel-art icons and a more consistent pixel-inspired design.
    • Buttons now have beveled edges, stepped corners, and pressed states.
    • Dialogs, tabs, fields, switches, badges, and notifications have been updated to match.
    • The interface now uses monochrome pixel cursors.
    • Pixelated fonts can be disabled under Settings > Interface.
  • Improved paint palette

    • The paint palette and selected-pixel information now appear as compact floating cards above the map.
    • Selected-pixel information keeps player details and actions easily accessible on smaller screens.

Fixes

  • Fixed clipped layer controls and difficult-to-read symmetry labels in the pixel editor.
  • The pixel editor now fits better in short landscape windows when using a mouse.
  • Improved link and accent-text readability in dark mode.
  • Fixed incorrectly positioned buttons inside search fields and other centered controls.
  • Dialog close buttons are now aligned correctly with their headers.
  • Leaderboard tabs now fit evenly on narrow screens.
  • Fixed Alliance HQ charges appearing to refill too early when a device clock is ahead.
    • This also prevents incorrect "insufficient charges" errors when using your full available balance.
    • Failed placements now preserve your current canvas position and editor settings.
  • Fixed pixels being skipped when drag-painting with screen lock enabled on mobile, including while using overlays.
  • Fixed thin white lines appearing across Alliance HQ artwork when the pixel grid was disabled.
  • Fixed dark outlines around small square alliance-overlay pixels when the underlying canvas already uses the same color.
  • Browser notification settings now detect more invalid notification subscriptions instead of incorrectly showing notifications as enabled.
  • Alliance search now supports longer text in non-English languages.
  • Search input is also limited to prevent errors caused by excessively long searches.
  • Droplets and Prism checkout now automatically tries the other payment provider if the first provider is unavailable.
    • This includes cases where FastSpring restricts payments in your country.
    • If neither provider is available, WPlace now shows a clear message with an option to try again.
  • Long links on information pages now wrap properly on smaller screens.

πŸ› οΈ Push Notification Recovery

Fixes

  • Fixed an issue that could prevent Firefox devices from receiving notifications, including full-charge reminders.
  • Devices with push subscriptions confirmed as invalid now show notifications as off in Settings. Enabling them again renews the connection instead of reusing the rejected one.
  • Fixed an issue that could prevent push notifications from reaching Apple devices.

πŸ‘¨β€πŸ‘©β€πŸ‘§β€πŸ‘¦ Alliance Adjustments and Fixes

Additions

  • Alliance headquarters now offer maximum charge upgrades to 150, 200, 250 and 300.
  • Alliance headquarters now offer charge regeneration upgrades to 10 seconds and 5 seconds.

Improvements

  • The profile button now pulses when there are unread patch notes, until you open them.
  • Alliance overlays now support up to 4,096 pixels per side, matching personal overlays, instead of being reduced to 2,000 pixels when placed on the main canvas.

Fixes

  • Pressing Z or tapping the selected overlay color again now smoothly travels to a remaining pixel on alliance headquarters and asset canvases.
  • Right-clicking or dragging with the right mouse button on alliance headquarters now removes unconfirmed paint instead of opening the context menu.

βš™οΈ Settings and Real-Time Notifications

Additions

  • You can now report player names and profile pictures from the leaderboards and alliance user lists.
  • The bottom-left map button now opens Settings with Interface, Privacy, Sounds, Controls, and Notifications tabs.
  • You can now enable device notifications in the settings to receive alerts while Wplace is closed, on supported browsers and installed apps.
  • Map display options are saved, privacy controls have moved from profile editing to Settings, and each game sound has a 0-100% volume slider with the original volume at 50% and a button to preview it.
  • Settings now lists player keyboard shortcuts, including saved Overlay Studio bindings, and brings all notification preferences together, including those previously in Alliance Activity.
  • The light/dark theme selector has moved to Settings > Interface.
  • Notifications now update in real time with sound without refreshing the page.

Fixes

  • Alliance reports now explain when recently reviewed content is on cooldown instead of showing a generic failure or a success confirmation.
  • Reporters are once again notified when their report is dismissed, including the reason.
  • Alliance report notifications now identify the reported alliance by name and ID.
  • Cached images can remain available for up to an hour during temporary server errors or downtimes.

πŸ–₯️ Collapsed Palette and Alliance UI Improvements

Improvements

  • Improved scrolling on alliance overlays page for mobile devices.

Fixes

  • Hiding the progress panel in overlay build mode now keeps the overlay resolution and progress percentage visible in the top card.
  • Improved scrolling on alliance overlays page for mobile devices.
  • Added Undo, Redo, Color Picker, and Eraser buttons beside the expand button on the minimized palette.

πŸ“± Small Mobile Adjustments

Fixes

  • Increase horizontal padding on overlay build hud.
  • Centralized gear icon on overlay build hud.

🎨 Mobile Paint & UI Polish

Additions

  • Added a toggle to hide or show pixel crosshairs while painting in alliance headquarters and the alliance asset editor.

Improvements

  • Redesigned Mobile Paint Mode to use less screen space, with painting tools arranged more compactly, a shorter collapsed panel, and a scrollable grid of square colors that leaves more room for the canvas.
  • Improved the mobile Paint button to show Paint, cooldown, and current/max charges more clearly.
  • Picking a premium color now keeps the palette compact and places the selected color at the start of the grid.

Fixes

  • The "Show only selected color pixels" preference now stays saved when opening or changing overlays.
  • Fixed unwanted horizontal scrolling in the mobile color palette while keeping vertical scrolling available.
  • Fixed the Pixel-art Studio moving with the last finger when finishing a pinch zoom. After a pinch, lift your fingers and touch again to pan.

πŸ§‘β€πŸŽ¨ More Studio Tools and Collapsible Palette

Additions

  • Pixel-art Studio now supports cutting, copying, pasting, and duplicating selections. Pasted and duplicated pixels appear on separate layers that can be moved and resized.
  • Added a text tool with multiline text, font choices, size, bold, italic, alignment, spacing, and a preview before applying. Type directly on the Pixel-art Studio canvas with a text cursor, text selection, and a live preview. Enter adds a line, Ctrl/Cmd+Enter applies, and Esc cancels. Clicking another canvas point or switching tools applies the text as pixels.
  • Added linear and radial gradients with intermediate palette colors when dithering is off and two-color patterns when it is on. Start and end color options appear together above dithering. Gradients fill the current selection or the whole layer.

Improvements

  • Alliance overlay images and gallery thumbnails load faster.
  • The entire paint palette, including its tools and Paint button, can now be minimized to give the canvas more room. The minimized view has a larger color swatch, a clearer color name, and shows how many pixels of that color are left when painting an overlay.
  • On small phones, paint tools have larger touch targets, long labels fit within the panel, and the Paint button no longer crowds the buttons beside it. The color palette scrolls on short screens to keep every color within reach.

Fixes

  • Traveling to the next pixel of a color now centers it in the visible canvas above the paint palette, keeping it from being hidden behind the panel on mobile.
  • Removed extra space below game panels when mobile browser bars already provide bottom spacing.
  • Fixed the Pixel-art Studio view shifting when the canvas resizes after lifting your fingers at the end of a pinch zoom.

🎨 Studio Controls and Event Wrap-up

Improvements

  • On mobile, Pixel-art Studio now has full-width palette, tools, and layers panels. Tap the active panel to collapse it or drag its handle to change its height.
  • Studio zoom controls now sit below the canvas on mobile, and Live Preview can be shown or hidden. Palette colors have larger touch targets, with a clearer selected-color marker.
  • Brush size can now be entered directly or adjusted one pixel at a time in Pixel-art Studio and alliance canvas painting.

Fixes

  • Fixed vertical symmetry controls being covered by the layers section when adjusting brush size on mobile.
  • Reduced pinch-zoom jumps when moving both fingers or resizing the canvas view, and made zoom respond immediately when reversing direction at its limits.
  • Fixed palette color names appearing behind pixel counts when building map overlays.

Changes

  • Removed the Colors vs Void event.

πŸ› οΈ Overlay Performance and Alliance Reliability

Improvements

  • Selecting the current palette color again or pressing Z while building a map overlay now smoothly moves the map to a pixel of that color that still needs painting. Travel stops once that color is complete.
  • Faster progress calculations in the Overlays Gallery, especially for overlays sharing the same map area.
  • Progress calculations now continue when gallery cards change sort order.

Fixes

  • Fixed alliance details getting stuck loading after returning from the gallery. Failed loads now offer a retry button.
  • Removed the duplicate screen lock button when building overlays in headquarters and alliance drafts. On mobile, the progress bar now fills the available width.
  • Fixed slow loading when entering paint mode with large overlays containing many colors, including dithered images.

πŸ› οΈ Alliance Overlay Details

Improvements

  • Added a "Show palette numbers" option in overlay More tools to hide or show remaining pixel counts on the main palette.
  • Alliance overlays now open the overlay details page.
  • Members with permission to manage alliance overlays can now share a personal overlay with their alliance from its details.
  • Alliance overlays now use the shared Overlay Studio pixel editor and build controls across the main canvas, headquarters, and alliance drafts.

Fixes

  • Fixed unnecessary progress refreshes and reduced lag while using large overlays.
  • Overlay statistics now load over unpainted map areas and refresh when alliance artwork changes.
  • Fixed pinch zoom jumping in the overlay creator on phones and tablets, including when lifting or replacing a finger during a gesture.
  • Fixed intermittent screen lock and unlock failures while painting, including taps with another finger on the canvas and delayed touch clicks that could toggle the lock back.
  • Fixed overlays appearing shifted by one pixel on the canvas even when progress showed 100% complete.
  • Fixed overlay galleries getting stuck loading when a browser image decoder stops responding. Previews now fall back to another decoder and release stalled resources.
  • Fixed blocked or interrupted local storage access leaving overlay previews loading indefinitely.
  • Fixed overlay colors changing between devices with different graphics memory limits. Zoomed-out overlays now retain template colors instead of blending neighboring pixels into new colors.
  • Fixed JPEG and WebP overlays with embedded color profiles importing with different colors depending on browser decoding support.
  • Fixed headquarters overlays staying blank after graphics initialization failures or graphics context loss. Overlays now recover automatically while preserving their image, position, opacity, and pixel mode.

🎨 Overlay Studio and Alliance Tools

Features

  • Added a live minimap to preview overlay artwork while editing.
  • The pixel-art editor now has an actions menu for selections, layers, undo and redo, color picking, and view controls. Open it with right-click or Shift+F10 on desktop or a long press on mobile.
  • Use 1-9 to show or hide layers, counting from the top of the layer list, without changing the selected layer. Customize these keys in Keyboard shortcuts; V still toggles the selected layer.
  • Alliance overlays now have pixel and layer editing, layered project imports, draft recovery, gallery search and sorting, personal tags, and duplication.
  • Members who manage alliance overlays can share a personal overlay with their alliance, preserving its artwork, size, opacity, and map position while keeping the personal original.
  • Headquarters and draft overlays now show live progress, incorrect and unpainted pixel highlights, remaining color counts, and personal opacity controls. Hold Alt or Option to peek at the canvas.
  • Headquarters and draft placements now support exact coordinates, dimensions, undo, and redo.
  • Added a saved "Show palette numbers" option in overlay More tools for the main and alliance palettes.

Fixes

  • Rotating a phone or tablet keeps overlay touch controls available and keyboard hints hidden.
  • Fixed editor controls being covered by transform handles or the minimap on small screens and touch devices.
  • Fixed overlay colors changing in some browsers when saving or restoring editor layers and drafts, or importing PNG layers.
  • Fixed incorrect and unpainted overlay markers flickering during continuous painting or spreading onto completed pixels on devices with limited graphics memory.
  • Overlay progress and markers now wait for matching results after moving an overlay or changing its image or color settings.
  • Fixed pinch zoom jumping in the overlay editor when lifting or replacing a finger.
  • Fixed screen lock taps being ignored or toggling twice while painting.
  • Fixed overlays appearing shifted by one pixel despite showing complete progress.
  • Zoomed-out overlays retain their original colors across graphics memory limits, and profiled JPEG and WebP imports use consistent color handling.
  • Fixed overlay previews getting stuck when image decoding or local storage fails.
  • Headquarters overlays recover from graphics initialization failures and context loss.
  • Conflicting alliance artwork saves keep your editor draft available to review newer changes.

πŸ› οΈ Alliance Award Eligibility

Fixes

  • Discord moderators and leaders now count as eligible alliance members for membership awards.

πŸ–ΌοΈ Overlay Studio Reliability and Imports

Improvements

  • PSD and OpenRaster Import: Upload Photoshop (.psd) and OpenRaster (.ora) projects directly from the Overlay Gallery, drag and drop or import them through the New menu into the gallery, or import their layers into an existing editor project.
  • Layered Project Support: Imported raster projects preserve layer names, order, position, visibility, and opacity. Groups are unpacked into editable layers, and projects remain layered after saving and reopening.
  • Import Compatibility: Projects using unsupported masks, effects, or blending modes fall back to their merged image with a notice after import. PSD import supports 8-bit RGB and grayscale files.
  • Overlay Export: Export overlays as transparent PNG images, white-background JPEG images, OpenRaster projects, or Photoshop projects. Project exports preserve editable layers when available.
  • Wplace Palette Conversion: Imported artwork is automatically converted to the Wplace palette using the editor's existing transparency rules. Layer opacity remains a visual tracing aid and does not alter saved pixel colors.
  • Compact Paint Toolbar: The progress and opacity controls now take up less space, leaving more of the canvas visible. Detailed pixel statistics remain available under More tools.
  • Customizable Paint HUD: Added separate Show progress panel and Show opacity control options under More tools. These preferences are remembered across reloads and overlay changes.

Fixes

  • Fixed extra empty space below the paint palette on mobile.
  • Improved the mobile screen lock placement and fixed cases where it could fail to unlock while painting.
  • The palette toggle now remains accessible when the mobile paint menu is collapsed.
  • Fixed headquarters overlays sometimes failing to load after switching overlays or changing preview settings.
  • Fixed missing gallery thumbnails and detail previews after image memory cleanup.
  • Fixed a progress refresh race that could show outdated pixels as incorrect.
  • Saved overlay projects now reliably preserve layers, order, names, visibility, opacity, and locks after reloads or cache cleanup.
  • Duplicating a template now also copies its editor layers, keeping the duplicate fully editable.
  • Fixed an issue where users with previous web-store purchases could not delete their accounts.

πŸ–ΌοΈ Layer Opacity & Overlay Peek

Improvements

  • Overlay Studio now has customizable keyboard shortcuts for tools, brush size, and selected-layer visibility. Open Keyboard shortcuts in the sidebar to rebind or reset them; settings are saved in your browser.
  • Every pixel-art editor tool now has a default shortcut, including circle brush (C), filled polygon (P), rectangle (R), ellipse (O), Bezier curve (Q), move (M), box select (S), contiguous select (W), select by color (K), and lasso select (A). Hover over a tool to see its shortcut; selection shortcuts can also be customized in the right sidebar.
  • Added line, rectangle, ellipse tools and cubic Bezier curves with two control points.
  • Added box, contiguous, color, and lasso selection tools to the overlay editor. Selections constrain painting and filling, with controls to clear the selection or delete selected pixels.
  • Pixel editor layers can now be dragged into order and have individual opacity controls, making it easier to trace or recolor artwork against visible reference layers without changing the saved pixel colors.

Fixes

  • Fixed overlay colors changing after memory cleanup and restored color sampling for resized overlays using legacy colors.
  • Fixed right-click browser gestures in Opera leaving the paint tool stuck erasing pending pixels after navigation is canceled.
  • Template details now label the top-left pixel coordinates and let you view and edit them in the following format: tile X, tile Y, pixel X, pixel Y (for example, 343, 1941, 512, 589). Click the coordinates to set an exact position for placing and coordinating templates.
  • The screen lock button now stays accessible when the overlay paint menu is collapsed on mobile.
  • Overlay Gallery now remembers your selected sort option when you reopen it or reload the page.
  • The overlay peek shortcut now identifies the Option key on Mac while continuing to use Alt on other platforms.

πŸ› οΈ Overlay Reliability

Improvements

  • Selected-color filtering is now available directly from the top overlay toolbar, while pixel style options are grouped under More tools.
  • Overlay paint controls can now be collapsed into a single button on mobile, leaving more room for the map.

Fixes

  • Fixed collapsed mobile paint palettes enlarging colors instead of reducing the palette's footprint.
  • Fixed an issue where using Alt to peek beneath an overlay could open the browser menu bar.
  • Fixed an issue where browser privacy protections could cause correctly painted pixels to be highlighted as incorrect.

πŸ–ΌοΈ Overlay Studio

Improvements

  • New Overlay Gallery: Overlays are now organized in a responsive gallery with larger previews, painting progress, search, status and tag filters, sorting options, and a separate read-only alliance section.

  • New Overlay Creation: Create blank pixel-art projects with a custom name, resolution, and background, upload up to 10 images at once, or import an existing overlay. Uploaded overlays can be positioned later.

  • Overlay Details: Personal overlays now have a dedicated detail view where you can rename them, set their exact map position, manage tags, view resolution and progress, inspect remaining colors, duplicate, export, manage legacy colors, delete, place them on the map, and start painting.

  • Tags: Create reusable tags with selectable Wplace colors and assign them to personal overlays.

  • Redesigned Placement Tools: Resolution, scale presets, color matching, transforms, positioning, and save controls are now grouped into a cleaner responsive interface.

  • Improved Paint HUD: The overlay palette now shows remaining pixels per color. The map HUD displays completion, mismatches, unpainted pixels, pixel style, opacity, and inspection controls.

  • Pixel Inspection: Incorrect pixels appear as red X marks and missing pixels as gray question marks. You can also filter the overlay to show only pixels matching your selected paint color.

  • Per-Overlay Opacity: Each overlay now remembers its own opacity from 0% to 100% across all pixel styles.

  • Detailed Progress: Progress tools can show exact remaining pixel counts and percentages for every color.

  • Pixel Editor: Personal overlays can now be edited directly in Wplace with square and circle brushes, paint bucket, polygons, eraser, color picker, symmetry, palette controls, zoom, grid, undo, and redo.

  • Layers: Organize artwork into layers with previews, visibility, locking, renaming, duplication, reordering, deletion, image imports, and individual layer transforms.

  • Canvas Editing: Crop transparent borders, expand the canvas from any edge, move or resize artwork, flip overlays, and undo or redo these changes before saving.

  • Automatic Recovery: Unfinished pixel, layer, and canvas edits are locally saved automatically and restored when reopening the editor.

  • Safer Storage: If protected browser storage is unavailable and cloud sync is disabled, gallery shows a visible backup warning with an option to connect Google Drive.

  • Better Recovery: Active overlays can recover from graphics or background-processing failures without losing placement or unsaved editor changes.

πŸ› οΈ Paint Charge Reliability

Fixes

  • Paint charge balances no longer appear or remain negative after painting.

πŸ› οΈ Map Loading Reliability

Fixes

  • Authenticated users are no longer asked to sign in again when the map fails to load, and can retry loading it instead.

Improvements

  • Optional dialogs, profile details, and interaction tools now load only when opened, reducing the initial page download.

πŸ’³ Checkout Payment Options

Fixes

  • Stripe card checkout is available again and can be retried after temporary loading problems.

πŸ› οΈ Account and Payment Reliability

Improvements

  • Android releases are now more consistent across different installation and update methods.
  • Android updates are now more reliable and go through stronger release checks.
  • Custom name fonts now load only when they are actually needed, reducing unnecessary connections and page loading work.
  • Captcha and payment systems now handle temporary failures more reliably instead of getting stuck.

Fixes

  • Improved Alliance invite and join-request pages so they return more consistent results and no longer show invalid pagination.
  • Fixed Android app links sometimes receiving the same URL parameter twice when opening the app.
  • Fixed the back and close buttons not working correctly during FastSpring checkout.
  • Google Play purchases are now more reliable and recover better from temporary problems.
  • Stripe checkout now shows a successful purchase only after the purchased Droplets or Prism have actually been added to the account.
  • Improved account security for OAuth sign-ins by no longer relying on unverified email addresses when matching existing accounts.
  • Phone numbers used for verification are no longer stored in the browser.
  • Purchases and profile picture uploads now correctly show an error when the server is temporarily unavailable instead of appearing successful.
  • Pixel information and painting now recover more reliably during server restarts.
  • The mobile app install button now disappears after the browser's installation prompt has already been used.
  • Mobile sign-in codes can now only be used once and are no longer exposed in request URLs.
  • Failed painting attempts now show an error instead of making it look like the pixel was successfully placed.

πŸ› οΈ Store Purchase Reliability

Fixes

  • Fixed charge purchases showing incorrect upgrade amounts or appearing unchanged when account refreshes are interrupted.
  • Charge purchase quantities are now limited to whole amounts the user can afford.

πŸ’Ž More Prism Per Purchase

Improvements

  • Prism packages now include twice as much Prism at the same prices. Customers with previous non-refunded Prism purchases receive the additional Prism automatically.

πŸ’Ž Premium Cosmetics

New features

  • Premium cosmetics: Users can now purchase Prism - our new premium currency, spend it on premium cosmetics.

Additions

  • Frames, fonts and name styles now show how rare they are, in the store and in your own collection. Their card and rarity label take on the rarity's color and effects.

Improvements

  • Unpainted pixels in alliance profile pictures are now transparent, allowing the surrounding profile or map to show through.
  • Droplet and Prism cosmetic prices are now fixed by rarity, making them more predictable.
  • Alliance award cards, including the featured awards on an alliance profile, now use the same rarity look as the rest of the game, with the effects building up from Common to Mythic.
  • New picture and banner drafts can now be started from any available saved version directly in the asset studio.
  • Equipped profile frames now appear on the main page profile button and in level avatar previews.

Fixes

  • The mobile painting lock now keeps alliance canvases still while painting with a stylus.
  • Fixed an issue where deleting an account could time out while removing its associated data.

πŸ› οΈ Alliance Overlay Reliability

Fixes

  • Fixed an issue where alliance overlay lists could remain stuck loading when multiple overlays were available.
  • Alliance staff can now open and edit shared overlay permissions without waiting for the full overlay image to load.

πŸ› οΈ Phone Verification Fixes

Fixes

  • Fixed an issue where the country selector could appear behind the phone verification dialog.

πŸ› οΈ Mobile Overlay Rendering

Fixes

  • Fixed additional cases where large personal overlays could appear flipped, duplicated, or scrambled on mobile devices.
  • Fixed an issue where open overlays could disappear on desktop or mobile when canvas pixels refreshed and remain hidden until the user painted or reloaded the page.

πŸ›οΈ Mobile Overlay Fixes

Improvements

  • Alliance Coin balances, prices, and notifications now use a dedicated coin icon, and Droplets have a refreshed icon.

Fixes

  • Fixed an issue where personal overlays could appear duplicated, rotated, or show incorrect pixels on some mobile devices.
  • Fixed an issue where reopened alliance picture or banner drafts could fail to finish.

πŸ› οΈ Overlay Reliability

Fixes

  • Fixed an issue where saved overlays could remain stuck loading and make the overlay menu unresponsive.
  • Fixed an issue that prevented overlays with role-restricted audiences from being saved.
  • Alliance overlays now preserve full-resolution source images so their quantized colors stay consistent with matching personal overlays.

πŸ–ΌοΈ Alliance Overlays and Asset Studio

New features

  • Alliance headquarters now include a leaderboard of canvas contributions for today, this week, this month, and all time.
  • Alliance staff with overlay management permission can now use its edit dialog to place it independently on drafts, headquarters, and the main canvas.

Improvements

  • The alliance asset studio has a refreshed layout: drafts and saved versions appear as image cards on a transparency checkerboard, each draft's manage actions are grouped into a compact menu, a new draft can be bought directly from the drafts grid at its shown Coin price, and the equipped version can be unequipped right from its card.
  • Finishing an asset draft and removing a saved version now ask for confirmation first.
  • Styled letters with accents in alliance descriptions now display correctly on mobile devices.
  • Alliance overlays now use shared positions chosen by staff. Positioning opens the selected canvas directly, where staff can set its size and color options independently.
  • Alliance overlays use the same painting-guide flow on every canvas, including pixel guide modes and selected-color filtering.
  • Alliance overlays refresh after staff moves them, notify viewers about the new position, and reuse images securely after rechecking access. Existing overlays stay hidden until staff selects and positions their locations.

Fixes

  • Captcha verification dialogs now stay in front of other dialogs.
  • Alliance overlays now open at the correct opacity.
  • Alliance headquarters leaderboard bars now accurately show members with no painted pixels.
  • Alliance and map overlay pixel modes now switch reliably, including on large templates.
  • Alliance overlay positioning now returns staff to the overlay editor, and main-canvas placements can be resized without reopening unexpectedly.
  • Main-canvas alliance overlays now render reliably when reopened after being closed.
  • Alliance canvases now continue showing collaborators' pixel changes while paint mode is open without discarding unconfirmed local paint.
  • Pixels placed while painting alliance canvases now show crosshairs that stay aligned while panning or zooming, until the paint session is confirmed or canceled.
  • Alliance headquarters canvases now keep loaded areas visible while zooming and refresh them when needed.
  • Starting paint mode now keeps the current map zoom whenever individual pixels are already visible.
  • Pinch zooming on headquarters canvases now stays centered beneath your fingers on touchscreens.

πŸ› οΈ Map Interaction Reliability

Fixes

  • Fixed an issue where alliance headquarters pins could appear at the wrong zoom after loading the map and moving the pointer could repeatedly cause map errors.

🎨 Alliance Canvas Tools and Map Display

Improvements

  • The art opacity button on the map now opens a display menu: set the art opacity to 0%, 50%, or 100%, and show or hide alliance headquarters pins and hotspot markers.
  • Clicking the alliance name on a selected pixel now opens that alliance's details.
  • Alliance leaderboards now show each alliance's picture next to its name, and alliance names show a quick summary on hover and open the alliance's details when clicked.
  • Alliance member lists can now be sorted by join date, from newest to oldest or oldest to newest.
  • Alliances can now unlock resizable square and circle brushes, paint bucket fill, and filled polygon drawing for picture and banner editors.
  • Painting on alliance canvases now uses the same sound feedback as the main canvas.
  • Alliance awards now display visual effects that grow richer with every tier upgrade, from a soft colored glow on lower tiers to sparkles and a shifting aura on the highest ones.
  • Alliance screens now respond with subtle animations for better responsiveness.
  • All alliance animations follow your device's reduced motion preference.
  • Alliance canvases now include a mobile painting lock, allowing users to paint continuously by dragging without moving the canvas.

Fixes

  • Fixed an issue where the join policy filter in the alliance gallery was cut off in some languages.

🧭 Alliance Canvas Overlays

Additions

  • Shared alliance overlays:
    • Alliances can now centrally manage overlays that are available across picture, banner, headquarters, and main-canvas overlay galleries.
    • The central overlay editor includes a live preview with horizontal and vertical flipping plus precise, aspect-locked resizing.
    • Every overlay available to a member appears on every alliance canvas and in the main-canvas overlay gallery.
    • Overlay managers can share each overlay with all members, one or more alliance roles, or collaborators on one or more drafts.
    • Alliances start with 0 shared spaces and expand them through a single upgradable Store purchase: each upgrade adds 3 spaces, up to a maximum of 15.

Improvements

  • The member list's action menu is now clearer: each action has an icon, kick and ban are separated from role changes and ask for confirmation first, banning shows a confirmation message, and the menu only appears for members you can actually manage.

Fixes

  • Account actions now have stronger protection against unauthorized requests from other websites.
  • The alliance Activity feed and alliance notifications now show new events promptly, even during very busy periods.

πŸ› οΈ Alliance Usability Fixes

Improvements

  • Stable alliance canvas refreshes:
    • Picture and banner canvases now keep their pan and zoom positions while collaborator changes load.
    • Headquarters canvases fetch settled positions during movement and avoid repeating temporary connection warnings.
  • Full-screen alliance canvases:
    • Picture, banner, and headquarters artwork can now fill the entire screen for better visibility.
    • Painting now uses the familiar main-canvas flow with an open-and-confirm Paint button and mouse-wheel-click color sampling.
    • Headquarters charges and recharge time are shown on Paint, pixel clicks open the same detailed painter card used by the main canvas, and timeout management lives in a header menu.
  • Controlled member lists:
    • Alliance member and ban lists now load one additional page per Load more click instead of continuing automatically while you scroll.
  • Easier draft collaborators:
    • Managing who can paint an alliance draft now shows the full member list with a search box and a checkbox per member.
    • Ticking a member grants access instantly, unticking removes it, and current collaborators stay visible with the date they were added.

πŸ› οΈ Headquarters Preview Reliability

Improvements

  • Reliable public headquarters previews: Public headquarters previews now properly load during heavy alliance activity instead of remaining unavailable while background work catches up.
  • Better alliance browsing: Filter the gallery by open, request-based, or invite-only membership, while recently active alliances continue loading reliably as their order changes.
  • Timely alliance succession: Eligible active successors now take over promptly after a leader passes 60 days without painting, even when many alliances need leadership updates at once.
  • Flexible alliance roles: Alliances now include a Mod role without changing existing Admins, and leaders can tailor permissions for Admins, Mods, and Members.
  • Clear purchase history: The Alliance Coin ledger now names the store item bought in every purchase entry.
  • Complete headquarters timeout history: Revoked headquarters timeouts now show why painting access was restored.

πŸ›‘οΈ Alliance System Fixes

Additions

  • NEW FRAMES: A fresh collection of user frames is now available in the store!
  • Active alliance leadership: If a leader has not painted for more than 60 days, leadership now passes to the oldest active admin, then the oldest active member. Alliances without an active successor keep their current leader.
  • Faster member directories: Alliance member lists can now be searched by name or ID, filtered by role, and sorted. Staff can also filter members by account status and sort by painted pixels.

Improvements

  • Reliable headquarters previews: Headquarters preview images now recover automatically from temporary loading delays instead of remaining broken.
  • Stable headquarters canvas: Moving, zooming, and refreshing the headquarters canvas no longer produces false connection errors when an outdated tile request is cancelled, and holding Space to paint or pan no longer scrolls the dialog.
  • Readable alliance leaderboard on phones: The alliance leaderboard now fits the screen on mobile, so the pixel counts and the last pixel button are no longer cut off.

πŸ›‘οΈ The New Alliance System

πŸ†• Key Changes

Alliances have been completely rebuilt into a full community system with public profiles, shared progression, customization, collaborative canvases, headquarters, awards and new management tools.

  • Discover alliances: Explore the new Alliance Gallery, search for alliances and sort them by activity, members, painted pixels or creation date. Each alliance now has a detailed public profile with its picture, banner, description, members, awards, headquarters and Discord server. Alliance cards can also be previewed directly from pixels on the main canvas.
  • Manage your community: Alliance leaders can choose between Open, Request to Join and Invite Only membership policies. Create limited or expiring invite links, review join requests, promote members, assign admins, transfer leadership and remove or ban members. Alliances no longer have a member limit.
  • Earn and spend Alliance Coins: Alliances earn Coins when their members place valid pixels on the main canvas. Members can also donate Droplets to the alliance fund. A complete ledger shows how Coins were earned and spent, while only the leader can make purchases.
  • Alliance Store: Alliance Coins can be spent from one central store on renaming, description upgrades, premium palette colors, custom pictures and banners, additional drafts, headquarters access and headquarters upgrades.
  • Build a unique identity: Create a custom profile picture and banner pixel by pixel, publish a longer formatted description with Markdown tools and shortcuts, and add an optional Discord invite to the alliance profile.
  • Collaborative picture and banner studio: Leaders can create unlimited drafts, invite specific alliance members to help paint them and save multiple finished versions. Finished versions can be previewed, equipped or replaced at any time.
  • Full pixel editor: Alliance pictures, banners and headquarters use a dedicated editor with painting, erasing, color picking, undo, redo, panning, zooming, canvas fitting and an optional pixel grid. Shared drafts automatically receive changes made by other editors.
  • Alliance Headquarters: Claim a location on the world map and build on a separate shared alliance canvas. Headquarters can be expanded, displayed publicly or limited to members, and opened directly from the map or alliance profile. Public visitors can waanvas, while members can paint using a separate headquarters charge pool that does not affect main-canvas charges.
  • Headquarters upgrades: Leaders can increase the headquarters canvas size, raise every member's maximum HQ charges and reduce the charge regeneration cooldown.
  • Upgradable awards: Alliance achievements progress through Common, Uncommon, Rare, Epic, Legendary and Mythic tiers. Awards track milestones such as members, painted pixels, activity and alliance age. Leaders can feature up to three earned awards on the public profile.
  • Activity feed and notifications: Important alliance events now appear in a detailed activity feed, including membership changes, purchases, awards, profile updates and headquarters activity. Personal events such as join-request decisions, role changes, leadership transfers, removals and headquarters timeouts are delivered through direct notifications.
  • Alliance reporting and moderation: Players can report alliance names, descriptions, Discord invites, equipped artwork and headquarters content. Reports preserve the exact content that was reported and use the existing moderation system.

⚽ World Cup Predictions and Cosmetics & Anti-cheat Improvements

πŸ†• Key Changes

  • World Cup Event Match Predictions and Cosmetics: You can now earn an event currency called Cup Coins by painting daily in any stadium area or by getting the correct prediction. Spend your Cup Coins in the new Cup Store on exclusive time-limited rewards, such as country badges, frames, and other cosmetics, or exchange Droplets for coins if you want a head start.
  • Anti-cheat system improvements: More aggressive anticheat detections and punishment of bots and multi-accounts to keep the canvas fair.
  • Improvements to the suspension system: Suspensions are now more granular.

πŸ€– Anti-cheat improvements and Google Drive overlay sync

πŸ†• Key Changes

  • Anti-cheat system improvements: Stronger detection and punishment of bots and multi-accounts to keep the canvas fair.
  • Cloud Backup for Overlays: Sync your overlays to Google Drive so they're available across devices and safe from accidental loss. Status indicators show sync state at a glance.
  • More payment methods available: Additional checkout options to make purchasing Droplets easier.
  • Various small bugfixes and improvements: Overlay sync fixes (flip, palette mode, re-encode, reorder), better behavior on browsers without WebGL, and assorted UI polish.

πŸ› οΈ Hotfixes and Opt-out from Hotspots

Anti-Cheat

  • Fixed bugs that were incorrectly triggering SMS verification for legitimate users.
  • Reverted SMS verifications that were wrongly issued due to these bugs.

Hotspots

  • You can now opt out of having your drawings appear in map hotspots. You can find the option in the Profile Configurations tab.
  • Fixed zoom behavior when clicking on hotspot clusters.
  • Reduced default zoom level when clicking on hotspots.

Overlay

  • Added a Convert to legacy colors option to match overlay colors to the palette from before the update. Use this if your current overlay looks off after the color changes.

UI & Other Fixes

  • Fixed minor bugs in the Edit Profile dialog
  • Various other small bug fixes

πŸ› οΈ Moderation Adjustments, Hotspots and Improved Anti-Cheat System

With v1.3.0, we’re reducing the moderation intervention and giving more freedom to the players to better match Wplace’s core idea: a living canvas shaped by the community.

Our previous rules left too much room for interpretation, which led to inconsistent moderation and caused players to be more hesitant to paint on the map. We’re now moving to a more hands-off approach, where the community has more control over the map, and we only step in when truly necessary.

πŸ†• Key Changes

  • New Clear Rules, More Freedom: Clearer, more flexible rules supported by visual examples so everyone knows exactly what’s allowed or not.
  • New Moderation Policy: We will only intervene in clear and obvious cases of rule violations.
  • Griefing Redefined: Cleaning inappropriate or ambiguous content, spammy filler, or repetitive patterns is no longer griefing.
  • Enhanced Griefing Enforcement: Obvious griefing cases will be handle with more care, with penalties and rollbacks when needed.
  • Improved Anti-Cheat: New system to detect and prevent bots and multi-account to keep the game fair.
  • Hotspots: Map markers highlight the most active and contested regions.
  • Improved Cosmetics UI: More intuitive interface for browsing and equipping cosmetics.
  • New Avatar Frame: Black cat - Frame Contest Winning Frame - made by Yana

πŸ“œ New Rules

🚫 Prohibited
  1. Inappropriate Content: Explicit, hateful, or illegal content is not tolerated. More details
  2. Griefing: Destroying others' work with no creative intent. More details
  3. Multi-accounts & bots: One account per person. No automation or exploits.
βœ… Fair play
  1. Territorial disputes: Competing for space is part of the game. More details
  2. Map cleanup: Erasing spam, inappropriate or suggestive content with transparent pixels. More details

The moderation should only step in when a rule is clearly broken. Everything else is up to the community.

See you on the map.

πŸ–ΌοΈ Pixel Overlays & Achievement Frames

Import any image and position it over the map as a painting guide! Access overlays from the new button in the main sidebar.

  • Import & export overlays to share or reuse them
  • Resize, rename, reorder, center, flip, and restore aspect ratio
  • Three overlay modes: Full Pixel, Center Dots, or Half Diagonal
  • Filter by selected color to focus on one color at a time

πŸ… Achievement Frames

New exclusive Avatar Frames that can only be unlocked through gameplay! Reach any of these milestones to earn yours:

  • 100,000 Pixels Painted
  • 500,000 Pixels Painted
  • 1,000,000 Pixels Painted

Note: Existing players who already meet these milestones will need to paint at least one pixel to retroactively unlock their frames.

πŸ›’ Store Frames

New Avatar Frames are now available for purchase in the Store:

  • Lucky Horse
  • Monster Trainer Cap
  • Cool Hoodie
  • Diamond Helmet
  • Elf Cap
  • Flower Hair
  • Scout Hat
  • Crimson Dragon
  • Red Astronaut
  • Empty Hero
  • Flying Berry
  • Loom Choir
  • Party Bunny

πŸ› οΈ Fixes & Improvements

  • Middle-click a pixel to select its color
  • Fonts and name styles can now be equipped directly from the Store
  • Improved the selected pixel HUD layout, now also showing equipped Profile Badges
  • Fixed avatar sizes not displaying correctly with Avatar Frames equipped
  • Fixed color picker sampling on high-DPI and fullscreen setups
  • Fixed a stray canvas click when confirming a profile picture

🧰 UI Fixes & Moderation Improvements

This patch focuses on interface stability across devices and a better moderation workflow:

  • Fixed the side menu layout where buttons could overflow outside the menu bounds
  • Fixed the pixel information layout that was displaying incorrectly on some devices
  • Delivered multiple fixes and improvements to the staff moderation screen

πŸ› οΈ Quality & Cosmetics Improvements

This update brings several improvements and fixes for a smoother experience:

  • Small bugs fixed on the frontend for both mobile and desktop
  • Fixed minor issues when equipping cosmetics
  • Cosmetics released within the last 7 days now display a "New" badge
  • 5 new frames are now available in the shop
  • New shop view to see all available frames
  • Improved consistency of texts for translations

We continue to listen to community feedback to make WPlace even better!

✨ More Like You Update

We have just launched a new update focused on personalization! You can now customize your profile with profile frames, custom fonts, and name styles, to really show off who you are to anyone who clicks on your pixels!

πŸ–ΌοΈ Profile Frames

Frame your profile in style!

  • Custom borders around your profile picture - just like our Event Frames
  • Launching with over 10 frames
  • You can own multiple frames and change them whenever you want

πŸ”€ Custom Fonts

Choose the perfect font for your name!

  • Launching with 5 new fonts
  • Fonts are only applied to your name, not your ID (`#123456`)

🎨 Name Styles

Stand out with color and animation!

  • Colorful effects
  • Subtle animations in select styles

πŸ… Badges

Badges are rare items that players earn through merit. No badge can be purchased, transferred, or obtained by any means other than:

  • Participating in events
  • Completing challenging missions in the game
  • In some cases, being part of Wplace's history

Badges are essentially honors for players to display on their profile. We're launching with 4 visible badges!

πŸŽƒ Updated Event Frames

We have also updated the existing Christmas and Halloween event frames:

  • Properly scaled to your avatar
  • More polished with detailed designs
  • Better fit for Wplace's style

πŸŒ™ Dark Mode

You can rest your eyes! We're releasing the existing version of our dark mode to all users.

  • Additional themes will be added in the future
  • To apply dark mode, click your profile and find the button next to the notifications icon

πŸ›’ Obtaining the new styles

The new profile frames, custom fonts and name styles can all be found in the shop, purchasable with Droplets! To apply your profile frames, custom fonts and name styles, click your profile, followed by the pencil icon.

πŸš€ Future updates

This is just the beginning of a new chapter for Wplace! You can expect more frequent updates to the website, as we have many features already in the works, and even more planned! We thank you for your suggestions and patience, as we continue working to keep up with a response that's far exceeded our expectations!

The More Like You Update is LIVE NOW - go check it out and share what designs you come up with! πŸŽ‰`

Welcome to WPlace!

Welcome to WPlace, a platform to share and explore pixel art creations!