Added a live minimap to preview overlay artwork while editing.
The pixel-art editor now has an actions menu for selections, layers, undo and redo, color picking, and view controls. Open it with right-click or Shift+F10 on desktop or a long press on mobile.
Use 1-9 to show or hide layers, counting from the top of the layer list, without changing the selected layer. Customize these keys in Keyboard shortcuts; V still toggles the selected layer.
Alliance overlays now have pixel and layer editing, layered project imports, draft recovery, gallery search and sorting, personal tags, and duplication.
Members who manage alliance overlays can share a personal overlay with their alliance, preserving its artwork, size, opacity, and map position while keeping the personal original.
Headquarters and draft overlays now show live progress, incorrect and unpainted pixel highlights, remaining color counts, and personal opacity controls. Hold Alt or Option to peek at the canvas.
Headquarters and draft placements now support exact coordinates, dimensions, undo, and redo.
Added a saved "Show palette numbers" option in overlay More tools for the main and alliance palettes.
Fixes
Rotating a phone or tablet keeps overlay touch controls available and keyboard hints hidden.
Fixed editor controls being covered by transform handles or the minimap on small screens and touch devices.
Fixed overlay colors changing in some browsers when saving or restoring editor layers and drafts, or importing PNG layers.
Fixed incorrect and unpainted overlay markers flickering during continuous painting or spreading onto completed pixels on devices with limited graphics memory.
Overlay progress and markers now wait for matching results after moving an overlay or changing its image or color settings.
Fixed pinch zoom jumping in the overlay editor when lifting or replacing a finger.
Fixed screen lock taps being ignored or toggling twice while painting.
Fixed overlays appearing shifted by one pixel despite showing complete progress.
Zoomed-out overlays retain their original colors across graphics memory limits, and profiled JPEG and WebP imports use consistent color handling.
Fixed overlay previews getting stuck when image decoding or local storage fails.
Headquarters overlays recover from graphics initialization failures and context loss.
Conflicting alliance artwork saves keep your editor draft available to review newer changes.